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Warhammer: Age of Sigmar - Realms of Ruin

Some of designs I did for Warhammer Age of Sigmar: Realms of Ruin, cinematic team - story progression/ wear and tear/ dirt / blood and injury adjustments to the main characters, during their story arc.
Murkfang Retch design was also fun, learnt a bit about liquid simulation in blender while doing this project.

The core designs of the characters were done by https://www.artstation.com/geraldfitzgerald
, 3d models were done by https://www.artstation.com/bjornaraarset and https://www.artstation.com/muckle, https://www.artstation.com/sbang and others.